The high immersive capacity of virtual reality is often acknowledged as its main virtue when compared to other media and communication technologies. It is indeed a defining virtue. However, when it comes to the virtue that could really position VR as a powerful positive technology in the market, we have to look at another key feature: avatar embodiment. Avatars are digital entities that represent users in a virtual world. When we embody an avatar, it becomes our body in virtual reality. We have control over its movements. If we look down, we see the body of our avatar where our real body…
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